04/09/2011

Dwarven Spanner

So i've decided to take a few steps back and start working on some low poly stuff, some hard surface modelling and getting my normal mapping and texturing skills nailed. I decided to work on a dwarven spanner, based roughly on the warhammer universe and this how it came out: I have included wire views of my low and hi-poly models, snippets of my texture bakes and paints and final real-time/in-game renders using Marmoset. Thanks for looking :)